School Work - 2018
A year-end project, where we had to adapt the lore of the Game of Thrones books into a Sci-Fi universe. Kingdoms became planets, and castles became spaceships.
The concepts of this work:
https://www.artstation.com/artwork/qAEox2
I chose to create the CastleBlack mothership's control center. This is where all the monitoring of the watch and the operation of the ship itslef takes place.
I did a little bit of script for the first time in this project. I wanted the player to be able to switch between two ambiences, one with the lights off and the other on. Fort that I coded a flash light and a switch.
I used the laurenth's "lightmap switching tool" to bake two different lightmaps and switch it at runtime.
It is available here:
https://github.com/laurenth-unity/lightmap-switching-tool
This was a very long but interesting project. With hindsight, I just regret not being able to push the texture work further, the lighting setup having taken up way too much time.
Playthrough